How to make 24: tricks that crack almost every deal
Strong players don’t try combinations at random. They aim for a handful of targets and work backwards.
Play Make 24 nowMake 24 from four cards1. Aim for a factor pair
24 = 1 × 24 = 2 × 12 = 3 × 8 = 4 × 6. Most solutions build one number of a pair from two cards and the other number from the remaining two. For 1, 5, 7, 3: 1 + 5 = 6 and 7 − 3 = 4, so 6 × 4 = 24. If one pair doesn’t work, move on to the next.
2. Work backwards from the last step
Ask what the last operation could be. If three cards can make 16, the fourth needs to be 8 (16 + 8). If three cards can make 3, the fourth needs to be 8 (3 × 8). For 2, 4, 6, 8: can 2, 4 and 6 make 16? Yes – 4 × (6 − 2) = 16 – so 4 × (6 − 2) + 8 = 24. Checking “what do the other three need to make?” for each card turns guessing into a short checklist.
3. The 0-and-1 trick
If two cards are equal, their difference is 0 and their quotient is 1. Adding 0 or multiplying by 1 removes a pair without changing the result. With 3, 8, 5, 5: 3 × 8 × (5 ÷ 5) = 24.
4. Don’t forget fractions
The hardest deals need a fraction in the middle:
- 3, 3, 8, 8 → 8 ÷ (3 − 8 ÷ 3) = 8 ÷ (1/3) = 24
- 1, 5, 5, 5 → 5 × (5 − 1 ÷ 5) = 5 × 24/5 = 24
- 1, 3, 4, 6 → 6 ÷ (1 − 3 ÷ 4) = 6 ÷ 1/4 = 24
When nothing else works, look for a way to make a fraction like 1/3 or 1/4 and divide by it.
5. Common shapes worth memorising
- a × b − c × d: 5, 6, 2, 3 → 5 × 6 − 2 × 3 = 24
- (a + b) × (c − d): 1, 5, 7, 3 → (1 + 5) × (7 − 3) = 24
- (a − b ÷ c) × d: see 1, 5, 5, 5 above
Practise in Make 24 – every deal there is solvable, and “Show answer” reveals one route when you’re stuck.
Play Make 24 nowMake 24 from four cards